Categories
Teaching

Lecture: Ulster University

Back to in-real-life speaking this week, addressing students from the MA in User Experience and Service Design at Ulster University.

Two hours back on my feet, after many months of sitting and talking to gallery view on Zoom, was a real thrill. The topic was behaviour change, examining factors in the adoption of new products and innovations. My thanks to Course Director, Dr Brian Dixon for the invitation.

And how great to see a course of this nature being offered in Belfast. Only in its first year, applications are open for 2022 entry.

Categories
Management Self-development

Managing Oneself

Self-awareness is increasingly identified as a critical leadership quality and a worthwhile pursuit for any professional. This little book is a great place to start.

Peter Drucker’s classic ‘Managing Oneself’ has been an indispensable reference over the years. The book (more of an essay really) promotes self-awareness and offers a simple framework for self-reflection:

• What are your strengths? Your weaknesses?
• How do you communicate?
• How do you learn?
• How do you work with others?
• What are your values?
• Where can you make the greatest contribution?

It may not hit the heights of Covey’s ‘7 Habits…’, but I see it as a perfect, compact companion.

Categories
Community Management Teams

A model for self-reflection

I was fortunate to speak this week at the latest event from Ladies that UX Belfast, ‘The Winding Road to Design’.

My theme was growth through self-awareness, which featured a model for self-reflection adapted from the ‘Making-of’ model by Mikael Krogerus & Roman Tschappeler To reflect on any given situation (a project, an objective), think about:

  • What strengths did you bring? What qualities or experience did you draw on?
  • What support did you have? Was a particular person(s) involved? Particular resources?
  • What resistance did you meet? What challenges or obstacles were put in front of you?
  • How did you grow or develop? Was it incremental, or substantial?
  • For successful situations: what can you reproduce to achieve a similar result next time? What patterns do you see in successes you have had?
  • For unsuccessful situations: what factors need to change in order to achieve a different outcome? What have you been lacking, and how can you introduce what is needed?

Thank you to Ladies That UX Belfast for inviting me to speak, to all who attended and listened, and to co-speakers Anna Murray and Conaill Hyndman

Categories
Books Community Teaching UX

UX Belfast, October 2021

Organising meet-ups has become a tricky business of late. After being all online for over 18 months, some are starting to get back to ‘in real life’ (IRL) events.

Not so UX Belfast! Still online-only, and hybrid events still feel a couple of months away. The generosity and knowledge of guests continue to be a joy, however.

How to design for everyone‘ saw New York-based designer, educator, and author Reginé Gilbert join us to talk and take questions on her accessibility work. As ever, our book club past meant that a book set the evening’s theme This time round it was Regine’´s ‘Inclusive Design for a Digital World‘.

My former Fathom_ colleague, and friend Marie-therese McCann then gave us an outline of work to bring focus to accessibility as an element of her role at ESO.

Reginé nominated America On Tech as our charity for this meetup. A donation was made to thank Reginé and MT for their time.

I had hoped this might be the last remote-only meetup before looking to a hybrid model going forward. Time will tell. Planning for 2022 events begins now. I’ll stay flexible on format and see how things stand early in the New Year.

Categories
Design Product UX

Most of your users would rather be doing something else.

‘Tool soup’ is a term I first heard while designing for developer experience. 

It describes the extensive toolset that developers today rely on to get their work done.

The implication of the phrase is this: no matter how central you think your application is to a user’s life, they likely spend only minutes in it before dealing with something else. 

The phrase came to mind recently as I onboarded with a range of systems and applications required for a new role. 

As with any large organization, multiple systems and applications are essential to help manage a global workforce. Each has different password requirements, various ways of activating and registering, and a dizzying variety of interfaces.

But tool soup is not exclusive to developers or those in the tech industries. 

At work, we leverage multiple tools to communicate and collaborate, to document and produce. At home, we use apps and websites to shop, manage our money, perhaps engage with public services. We all deal our own variety of tool soup, whether as professionals, customers, or consumers.

Usability guru Jakob Nielsen’s ‘Jakob’s law’ from 2000 states: “Users spend most of their time on other sites.” 

By this, he means that users will prefer your website to work the same way as all the other sites they already know. So don’t reinvent familiar interactions when all people want is something recognisable to work with.

Here is a second law for our software-saturated and time-poor world: most of your users would rather be doing something else. Yes, there are exceptions to this, but very few.

People will love your product if it allows them to effortlessly achieve mundane tasks. If you are short on context for your product or service, work with these smart defaults: people are trying to get lots of things done in a finite amount of time. They are wading in tool soup.

Assume your users would rather be doing something else. They will thank you for it.

Photo by Jeremy Bishop on Unsplash