You don’t have to follow too many designers on Twitter for too long before seeing Moleskines touted as the ultimate in note-taking, sketching or idea capturing.
I tried Moleskines for a whole year – even dubbed it ‘the Moleskine Experiment’™ – using a week-to-view notebook, a squared notebook for wireframe thumbnails and a blank notebook for sketches.
After a couple of weeks in use however, for me they became… just another notebook. The quality of the paper became immaterial, the ideas no better or no worse for being committed to Moleskines. I also discovered something cheaper of comparable quality – the ASDA executive notebook (reviewed here and here) that offered a similar feel, quality and, if you must, “experience” that a Moleskine offers for around a third of the price.
Moleskines are a meme amongst some designers; you’re not a real designer until you’re using them, right? Don’t get me wrong, I’m no hater. Moleskines are more than pleasant to the touch and there’s no disputing their quality. They have managed to establish themselves as the Apple of the notebook world and for that, I congratulate them.
For the record though, the Moleskine Experiment™ ended with the conclusion that notebooks shouldn’t be that expensive. To paraphrase a previous post: if a particular brand of notebook makes you more productive, buy it. If you think it makes you more creative, you’re doing this whole design thing wrong.
We’ve recently been working on a major project with a client whose main office is 100 miles away. While physical visits are not an issue, sometimes we want to build up momentum working, and ask the client for feedback on the way. To facilitate this, we’ve elected to use two online apps for different sides of the design process.
For interface design visuals we’ve been working with Onotate, built by the folks at Rumble Labs. We’ve been using the just-out-of-beta app for feedback and collaboration with up to 6 other reviewers and editors. Onotate shows interface designs in the relevant context – a web browser – and notes can be added by dragging cross-haris across the desired area of the screen.
On the other side of the process, HotGloo has been our weapon of choice for wireframing and interactive prototypes. A brilliant tool, it makes creating interactive prototypes a breeze and, like Onotate, it can accommodate feedback in the form of onscreen notes.
We’ve found a number of benefits to using these tools, which apply to both of them.
– They encourage brevity: the comment boxes are just the right size and discourage lengthy essays on particular point
– They encourage more immediate feedback: it’s simple for the reviewer to leave a comment there and then rather than have to switch to an email window and remember everything there
– They help keep debate transparent: with multiple reviewers, it’s often too easy for the real discussions to take place in multiple emails, or in some other ‘unofficial’ forum. Threads can be created there on the tool, and keeps everyone focussed.
– They save on confusion: If someone else has already made a point, another reviewer is unlikely to repeat it
We had only made moderate use of these tools before now; beyond this point though, there is a good chance that the way we work will have been permanently affected, very much for the better.